A place for me to post about my miniature gaming hobby experiences. This will hopefully include some advice and information that will be useful to others who share this hobby. Mostly it will be a way for me to keep track of my progress on various gaming projects.
Monday, February 22, 2016
Monday, February 8, 2016
Playtest of fantasy skirmish rules: Empire vs Undead
I'm continuing to refine my set of simple rules for large skirmish fantasy wargames. I was pretty happy with the combat mechanics after my last playtest, but I made some changes to the morale and unit activation rules. I am also continuing to make small adjustments to unit stats and modifiers. As before, I don't yet have rules for magic, and special rules for things like the undead need to be ironed out. In both previous games the defender won my sample scenario, but it's hard to say if that was due to imbalanced forces or an imbalanced scenario, and it is way too early to start balancing those things. I'm still just just working out mechanics and characteristic values for the units I want to use.
I decided to play the same scenario again with the same units, but swap the forces. So this time, the undead warband would be escorting Princess Wutzernäm though the forest, when the Empire army suddenly ambushes them, trying to steal the princess away from her rightful owner. But the powerful vampire (whose bride she is intended to be) is approaching swiftly with reinforcements, so the Empire force will have to hurry to make off with her.
I decided to play the same scenario again with the same units, but swap the forces. So this time, the undead warband would be escorting Princess Wutzernäm though the forest, when the Empire army suddenly ambushes them, trying to steal the princess away from her rightful owner. But the powerful vampire (whose bride she is intended to be) is approaching swiftly with reinforcements, so the Empire force will have to hurry to make off with her.
Monday, February 1, 2016
Second Playtest of fantasy skirmish rules: Empire vs Undead
I'm continuing to work on some simple rules for large skirmish fantasy wargames. After my first playtest game, I made some changes to the combat mechanics and played the same scenario again. As before, I don't yet have rules for magic, and special rules for things like the undead need to be ironed out, but I want to figure out the core mechanics before I get too far into those details. Like last time, the scenario sees part of the defender's army escorting Princess Wutzernäm through some dangerous territory. They are ambushed by a powerful vampire and his undead warband. The vampire wants to kidnap the princess, but time is short because help is on the way, and the undead will have to fight their way through the reinforcements to make off with their captive.
Subscribe to:
Posts (Atom)