Showing posts with label Imperial Guard. Show all posts
Showing posts with label Imperial Guard. Show all posts

Monday, February 3, 2020

Warhammer 40,000 Kill Team

Small teams of T'au operatives have managed to sneak onto the surface of the feudal Imperial world of Beresinia, which is currently engulfed in internecine conflict, with some areas even in open rebellion against Imperial rule. Colonel Kutuzov's Rangers, a light infantry regiment in Count Xuvorov's personal army, receive intelligence that a T'au kill team is operating in their area, but it is unknown why they have come to this world or what they are trying to accomplish with their covert activities.

A small team of men from Kutuzov's regiment is assembled and given the task of tracking down the T'au operatives. Their goal will be to capture some of the T'au, so they can be interrogated to gain information about their mission. At the same time, a hand-picked team of the T'au operatives have been chosen to go into the warzone in order to capture any of the native human soldiers they can find, the higher the rank the better. They are not told why they have been given this task, but the ethereal caste does not need to explain themselves, they must simply be obeyed, since their commands are always for the greater good. Before long, the T'au operatives and Kutuzov's men find each other amidst bombed out industrial ruins.

Monday, September 10, 2018

Beresinia Campaign Game 2 - Assassinate

The unrest on Beresinia has attracted all kinds of unwanted attention to the otherwise pedestrian feudal world. Since the planet has been in open conflict with Imperial authorities, several warbands of heretic astartes are taking advantage of the situation to make trouble for the hated Imperium of Man. One such group is a small warband of Emperor's Children calling themselves the Song of the Primarch. These devout worshippers of Slaanesh have come to Beresinia to fulfil some inscrutable task known only to themselves and their obscene god. In pursuit of their divine goal, aspiring champion Abdelis Thest has lead the kill team of Emperor's Children into one of Beresinia's many active warzones. The heretics are now operating in and around the city of St. Basilovsk, where loyalist forces are currently engaged with some of the Beresinian rebels, including the private army of Count Xuvorov.

Operating within the city deep behind enemy lines, Kutuzov's Rangers have been delayed in their mission to deliver vital intelligence to their army's high command. A kill team of the Adeptus Astartes caught up with them and blocked their path, forcing them to fall back. Having lost some territory to the space marines, the rangers are forced to seek another route to reach their destination. In the meantime, they have discovered the chaos-worshipping heretics of the Emperor's Children operating nearby. Knowing they are too dangerous to leave unchecked in their mysterious mission, Colonel Kutuzov sends Ensign Jimmy's kill team to strike directly at their leader, hoping to disrupt their (presumably) nefarious plans.

Monday, August 13, 2018

Beresinia Campaign Game 1 - Sweep and Clear

The feudal Imperial world of Beresinia is engulfed in war. Rebellious nobles have overthrown the rightful Imperial authorities, and now vie with each other for control of the world. Though the beleaguered Imperium of Man has little manpower to spare, some Imperial forces have arrived to attempt to restore order and reimpose Imperial rule on Beresinia. In one warzone, Count Xuvorov, one of the driving forces and leading conspirators in the rebellion, finds himself engaged with loyalist forces while trying to maintain alliances with other rebellious nobles and even forging relationships with several Xenos forces off-world. One of his army's light infantry regiments, colloquially knows as Kutuzov's Rangers, is currently operating deep behind enemy lines to sow confusion and disorder in the loyalist forces.

Kutuzov's Rangers have been operating in the field so long, sabotaging loyalist installations and ambushing loyalist forces, that they have "gone native". They operate far away from the main body of the Count's forces and have little contact with the rest of the army. Now, Colonel Kutuzov's men have uncovered some critical information about approaching Loyalist reinforcements. The dataslate containing the details of the approaching force must be delivered to Army high command so the best use can be made of this crucial intelligence. Kutuzov has assembled a hand-picked kill team to entrust with this vital mission.

The gung-ho Ensign Jimmy is chosen to lead the team, joined by his equally gung-ho order bellower (comms specialist) Rynsk. Polanski the Pious is chosen for his skills as a scout and brings his flamer. Ivanek is a crack shot (sniper specialist) with his meltagun, and puts his duty to his superiors above all, following every order to the letter. They depart on their mission with three other rangers (tempestus scions) and also five peasant conscripts (infantry squad guardsmen) to sacrifice to distract the enemy as needed.

Little do they know, a heavily armed kill team of Adeptus Astartes of the Salamanders chapter is already on Beresenia assisting the loyalists. The Salamanders have been scouting out the enemy factions, and are now on the trail of Ensign Jimmy's men. In order to get the dataslate of valuable intelligence back to army high command, Jimmy's men will have to fight their way through an active warzone while being hunted by the Adeptus Astartes kill team.

Monday, August 27, 2012

Warhammer 40k 6th edition Imperial Guard vs Tau Battle Report

This was my first game of 6th Edition Warhammer 40,000. We played a small 500 point game to try learning the new rules. I played my renegade Imperial Guard, and my opponent played Tau. Since it was such a small game, we played on a 4' by 4' board, and set up some ruined buildings for terrain. The mission gave victory points for destroying units. Deployment zones were 12" away from a diagonal center line. The Tau set up first and had the first turn.

The Story
The story behind my renegade guard is still evolving somewhat. Basically, they are the personal army of a nobleman on a very feudal world with a large number of nobles who are constantly struggling against each other for power. This particular nobleman has run afoul of the Imperial authorities because of his peculiar and heretical interest in alien cultures. He has been interacting and trading with Tau, Eldar, and other races of foul xenos, and he even uses some of them as mercenaries in his army.

Tau authorities have discovered that a few of their race have defected and joined this human's army, and they aren't too pleased about it. They have sent a small force to infiltrate the planet and capture or kill their wayward brethren. They discovered a squad of Tau mercenaries in an infantry platoon that was isolated patrolling some city ruins (for some irrelevant reason). Seeing their chance, they set an ambush for the patrolling Imperial Guardsmen.

Monday, July 16, 2012

Painted Renegade Imperial Guard Conscripts

Here are some pictures of my last batch of renegade Imperial Guard Conscripts, converted from Victrix plastic Napoleonic French Imperial Guard.

Thursday, May 31, 2012

Still More Painted Renegade Imperial Guard Conscripts

I don't have much to say about these guys. Just more conscripts in the same style as the previous ones. One more batch to do and then I'll have the whole unit finished. Some of these had the washes pool up more than I'd like, probably from me putting it on too thick, so I'll have to be careful about that next time. On the plus side, it just makes them look extra muddy, so it's not a big deal.

Monday, October 24, 2011

More Painted Renegade Imperial Guard Conscripts

I've finished painting my second batch of my Warhammer 40k Renegade Imperial Guard Conscript models. That makes about half of them done, and the other half still to go. It should look pretty impressive when I have the full unit of 50 of these guys on the table.

I don't have much to say about them. They were painted pretty much the same as the previous batch, except that I did a bit of highlighting on the sharp edges of the green coats before doing the Devlan Mud wash over the whole model. I think it does make them look a little better, but I'm not sure if it's worth the extra effort. Let me know what you think of these guys compared to the previous batch.

Monday, July 25, 2011

Warhammer 40,000 Battle Report: Ultramarines vs Renegade Imperial Guard

The Setup
I wanted to try out playing my new Renegade Imperial Guard army that I've been working on, though I don't have much for it yet, and most of what I have isn't painted yet. I managed to just barely scrape together a legal 1000 point army by borrowing a tank from my opponent. It was the Leman Russ variant with the hull mounted heavy bolter, two heavy bolter sponsons, an a twin linked 4 shot autocannon on the turret. It can spew out an impressive number of AP 4 shots, and would be a fearsome weapon against any army but Space Marines. Naturally, my opponent decided to play Space Marines. His Ultramarines, to be more specific.

So 1000 points of Imperial Guard against Space Marines. We set up 1/3 of the board with tunnels using the Space Hulk floor tiles. This would represent the tunnel system found beneath the bunker entrance. The tunnels could be entered or exited by the bunker entrance we placed halfway between the long board edges, or units could move onto the table through the tunnels that reached the long board edges.

Monday, May 2, 2011

Renegade Imperial Guard Conscript Conversions

I have finally finished converting a full unit of 50 conscripts for my Renegade Imperial Guard army. They are all made using bodies and arms from the Victrix Miniatures plastic Old Guard Grenadiers, and heads mostly from the Perry Miniatures plastic Napoleonic French Hussars (which come with A LOT of extra heads). If you haven't been following along (and shame on you if you haven't), I used the Hussars as Rough Riders, which you can see here.

Friday, January 14, 2011

Painted Renegade Imperial Guard Officers

There isn't much to say about these. I've painted up a couple of officers for the renegade Imperial Guard Warhammer 40,000 army I'm working on.

Thursday, December 30, 2010

Renegade Imperial Guard Rough Riders

I've just finished "converting" some Rough Riders for my Renegade Imperial Guard army for Warhammer 40,000. They really weren't much of a conversion. I just used a box of Perry Miniatures plastic French Hussars, and added some left over pistols to some of them. I also gave two of them some old Eldar flamers, and two others old Eldar meltaguns. They box came with 14 Hussars, so I can make two units of 7 each with two special weapons, or one unit of 10 with either set of special weapons, or no special weapons.

Monday, November 22, 2010

Renegade Imperial Guard Veteran/Command Squad Conversions

I've recently been converting some Renegade Imperial Guardsmen to use as veterans and command squad members for my army. I've decided that instead of doing the cliched chaos renegades, that my Renegade Imperial Guard army will have been condemned by Imperial authorities because of illegal and heretical contact with aliens and alien technology. The leader of the army was supported in his rebellion by a cult dedicated to learning about and using forbidden alien technology. And, most heretical of all, they are even rumored to be studying alien races in an attempt to improve humanity, perhaps even through genetic engineering, thus tainting pure human DNA with that of filthy xenos.

Thursday, October 14, 2010

Renegade Guard Question

I made an interesting discovery recently, after I converted my Wargames Factory Shock Troops to have heads from Victrix French Imperial Guard Grenadiers. You can see the results of that conversion here.

I discovered that the backpacks from the French Grenadiers fit almost perfectly on the Shock Troops. Here are some pictuers of a couple of my painted Shock Troops with the unpainted Victrix backpacks tacked on them.

Thursday, September 30, 2010

Painted Renegade Imperial Guard Infantry Unit

I've finished painting up my first unit of Renegade Imperial Guard, which I've converted from some Wargames Factory Shock Troops with Victrix French Old Guard Grenadier heads. Take a look at the results, and let me know what you think.

Thursday, September 9, 2010

Renegade Imperial Guard Paint Test

I did a quick test to try out a color scheme on one of my recently converted Renegade Imperial Guardsmen. I'm trying to come up with a method that will be relatively quick with as few steps as possible, so I can do a lot of these quickly. As such, this guy was done as a series of base colors, using as few different colors as possible, with a black wash over the whole thing. Take a look at the results of my first attempt.

Thursday, August 19, 2010

Renegade Imperial Guard Infantry Squad

I've finished converting and primed my first squad for my renegade Imperial Guard army. It's just a basic infantry squad, with one guardsman upgraded to carry a flamer. You can read about my conversions on this post. The Wargames Factory models take a little extra work to get them to really look good. I ended up cutting the left hands at the wrist and re-gluing them at different rotations to fit the guns better. That seemed to work out pretty well. I also had to file down the back, front, or top of some of the shoulders to get the arms at the angles I wanted.

Below are some pictures of the first primed infantry squad.

Monday, August 9, 2010

Renegade Imperial Guard Conscript Conversions

Now you get to see what I plan to do with all those headless Old Guard Grenadiers I'll have left over after converting my renegade Guardsmen (which you can see here). I'm going to make Renegade Conscripts out of them!

I plan to use the Victrix Limited plastic "Napoleon's Old Guard Grenadiers" for the bodies and arms of my conscripts. I'll do my best to try to replace the weapons with some spare Lasguns to give them something of a futuristic look. This will likely prove difficult, however, because of how some of the figures are holding the muskets, and because the hands and arms are typically closer together on these figures than on Games Workshop ones, making it difficult for them to hold the Lasguns.

Thursday, August 5, 2010

Renegade Imperial Guardsman Conversion

I've been contemplating it for a long time, and finally I am actually starting on a new Warhammer 40,000 project. Specifically, I'm starting a renegade Imperial Guard army.

The concept behind the army is that it started out as an Imperial nobleman's palace/household guard. The power-hungry nobleman fell in with a chaos cult, and began plotting a coup with their support. He spent his considerable wealth building up his household guard until he had his own personal army. He then used it to stage a coup, overthrowing the Imperial ruler and taking over control of his home planet for himself.

Because of their origin as royal palace guards, I want the uniforms of the soldiers to be fancier and a little more ostentatious than the typical Imperial Guard uniform. They would have to look good standing at attention in an opulently furnished palace as visiting nobility walked by.