Byron and the wight king continue to explore the silver tower for some time without incident. Eventually they encounter a shadowy elf that refers to himself as a tenebrael shard, though Byron doesn't know what that means, and doesn't bother to ask. The shard is searching for a powerful artifact he believes to be nearby, and agrees to explore the area together with Byron and the wight king for their mutual safety. The three champions are searching the twisting passageways of the tower when Byron steps on a flagstone which sinks ominously into the floor.
A terrible noise overwhelms the explorers as the floor falls away beneath them. They fall into a shadowy maelstrom of darkness, disappearing into it's smoky depths. The seemingly infinite void does not, however, consume them, but ejects them into a small chamber. As the dark vortex recedes and the three champions are able to take in their surroundings, it appears to Byron that they have likely stumbled upon another of the gaunt summoner's trials.
A place for me to post about my miniature gaming hobby experiences. This will hopefully include some advice and information that will be useful to others who share this hobby. Mostly it will be a way for me to keep track of my progress on various gaming projects.
Monday, December 2, 2019
Monday, October 28, 2019
Warhammer Quest Silver Tower - Trial of Ghyran
Byron and his wight king companion now each possess a fragment of the gaunt summoner's amulet. As they prepare themselves for the next trial the silver tower will place before them, the champions look for another adventurer to ally with. Considering how useful the late mistweaver saih had been in their previous trial, they hope to find another magic user to join them, ideally a gullible one so they won't have too much trouble maintaining possession of any amulet fragments they find together. After some searching, the pair meet a human wizard who seems like he might just fit the bill, and the three of them agree to explore together.
They soon find themselves in walking in a downward spiral through a crystal tunnel, it's walls carved in the likeness of vines and roots. Glittering insects chirp all around them, and as they descended deeper a green glow begins to emanate from the crystalline walls. The green light grows brighter and more intense the further they descend, then suddenly the champions are propelled by magical force into a small ingress chamber. It looks as though their next trial has now begun.
They soon find themselves in walking in a downward spiral through a crystal tunnel, it's walls carved in the likeness of vines and roots. Glittering insects chirp all around them, and as they descended deeper a green glow begins to emanate from the crystalline walls. The green light grows brighter and more intense the further they descend, then suddenly the champions are propelled by magical force into a small ingress chamber. It looks as though their next trial has now begun.
Monday, September 30, 2019
Warhammer 40,000 Kill Team
Colonel Kutuzov's Rangers, a light infantry regiment in Count Xuvorov's personal army, have been detached on covert missions behind enemy lines for some time now. Currently, several companies of the 3rd battalion are operating in the blasted ruins of an industrial district in the city of St. Basilovsk. A squad is performing reconnaissance, marching in tight formation with conscripts to the front, as per regulations. As everyone knows, the best way to find the enemy is to make yourself as conspicuous as possible so the enemy finds you. Luckily, the patrolling squad is about to discover some very useful information concerning enemy dispositions.
Monday, September 23, 2019
Warhammer Quest Silver Tower - Trial of Chamon
The wight king now carries the fragment of Hysh. Having completed their first trial, the unlikely companions search for the next piece of the fragment. Byron Manfred ponders how he will separate himself and the wight king from the Tzeentchian sorcerer lord so they won't have to share their prize with the chaos worshiper. His scheming proves unnecessary however, as the sorcerer simply disappears one day, as abruptly as he had appeared to them in the first place. Byron wonders if the Tzeentchian sorcerer's appearance was all part of some unknowable scheme by the duplicitous followers of the changer of ways from the very beginning.
Nevertheless, Byron looks to recruit another unsuspecting adventurer he can use to help him acquire another fragment of the gaunt summoner's amulet. He eventually meets an aloof mistweaver saih. Byron has no idea what a mistweaver saih is, but is impressed by her mystical powers and convinces her to join him and the wight king in their search. The mistweaver hopes to learn more about the silver tower from her new companions, seeing that they have found a fragment of the amulet already. Together, they set out in search of their next trial.
Nevertheless, Byron looks to recruit another unsuspecting adventurer he can use to help him acquire another fragment of the gaunt summoner's amulet. He eventually meets an aloof mistweaver saih. Byron has no idea what a mistweaver saih is, but is impressed by her mystical powers and convinces her to join him and the wight king in their search. The mistweaver hopes to learn more about the silver tower from her new companions, seeing that they have found a fragment of the amulet already. Together, they set out in search of their next trial.
Saturday, September 7, 2019
Warhammer Quest Silver Tower - Trial of Hysh
Byron Manfred wandered the silver tower for what seemed like many ages before attempting another of the tower's trials. He knew he could not rely on the companions he had been adventuring with, and was unsure how to proceed. He left behind his initial companions, making many attempts to find suitable partners in his quest. These all ended in disappointment, and he explored and pondered for a very long time. In his wanderings, he eventually lost the fragments he had acquired and the powerful skills the tower had granted him as rewards for his deeds. After all his fighting and exploring, his epic battles won against all odds, he was essentially back where he began, no closer to his goal that when he had first set foot in the accursed silver tower.
One fateful day, while wandering the labyrinthine passageways of the silver tower, Byron encountered an ancient wight king. Byron though the wight king would be an idea companion. Byron was confident that he could, if necessary, use his advanced necromantic powers to influence the undead warrior into doing his bidding. The wight king had also been wandering for ages, and needed some guidance. So the two joined forces. Byron explained some of what he knew about the fragments of power the would need to collect, and they set off together in search of them.
Shortly thereafter, a Tzeentchian sorcerer lord appeared to them, offering to help them. The sorcerer claimed to know exactly where they could find a piece of the amulet, which was of course being sought by all the silver towers prisoners. Byron was suspicious of the convenient appearance of the sorcerer who happened to worship the being who created the tower in the first place. Was the sudden and convenient appearance of the sorcerer merely luck? Could it be Destiny? Or were they experiencing the sinister machinations of Tzeentch? Byron did not know, but to get his quest back on track after all this time, he was willing to risk it.
One fateful day, while wandering the labyrinthine passageways of the silver tower, Byron encountered an ancient wight king. Byron though the wight king would be an idea companion. Byron was confident that he could, if necessary, use his advanced necromantic powers to influence the undead warrior into doing his bidding. The wight king had also been wandering for ages, and needed some guidance. So the two joined forces. Byron explained some of what he knew about the fragments of power the would need to collect, and they set off together in search of them.
Shortly thereafter, a Tzeentchian sorcerer lord appeared to them, offering to help them. The sorcerer claimed to know exactly where they could find a piece of the amulet, which was of course being sought by all the silver towers prisoners. Byron was suspicious of the convenient appearance of the sorcerer who happened to worship the being who created the tower in the first place. Was the sudden and convenient appearance of the sorcerer merely luck? Could it be Destiny? Or were they experiencing the sinister machinations of Tzeentch? Byron did not know, but to get his quest back on track after all this time, he was willing to risk it.
Thursday, August 15, 2019
Nova Aetas - Mission 2.4 The Lion's Den
The mercenary companions have reached Venezia in pursuit of the Doge's troops. Here, among the canals of this picturesque town they know that they will
accomplish their destiny. Here between the channels and masks the Doge is waiting...
Along with his normal guards, The Doge is accompanied by Jacopo Adoaldi. The heroes believe they have defeated Adoaldi previously, but it turns out that was merely a decoy posing as Adoaldi. The real Jacopo Adoaldi will not be so easily defeated. However, the heroes do have the power of the Blood of Gaea at their disposal. Joanna carries the potent artifact into the battle.
Along with his normal guards, The Doge is accompanied by Jacopo Adoaldi. The heroes believe they have defeated Adoaldi previously, but it turns out that was merely a decoy posing as Adoaldi. The real Jacopo Adoaldi will not be so easily defeated. However, the heroes do have the power of the Blood of Gaea at their disposal. Joanna carries the potent artifact into the battle.
Monday, July 8, 2019
Nova Aetas - Quest 0.3 - A Book for a Genius
In order to make some additional money to prepare for their final confrontation with the Doge, the mercenary companions have taken on the seemingly simple job of delivering a scroll to an eccentric old man.
“Dear sirs, I kindly ask that you bring this ancient scroll to my friend Leonardo. It is a precious document and many spiteful persons would love to get their hands on it; it is a formulary allowing the creation of a marvel from times gone by.” Andrea Del Verrocchio.
The heroes know they would not have been hired for the job if it was going to be a simple delivery, so they prepare themselves for trouble. Just before reaching their destination, they run into the trouble they were expecting.
“Dear sirs, I kindly ask that you bring this ancient scroll to my friend Leonardo. It is a precious document and many spiteful persons would love to get their hands on it; it is a formulary allowing the creation of a marvel from times gone by.” Andrea Del Verrocchio.
The heroes know they would not have been hired for the job if it was going to be a simple delivery, so they prepare themselves for trouble. Just before reaching their destination, they run into the trouble they were expecting.
Monday, June 17, 2019
Nova Aetas - Mission 2.3 Face to Face
The heroes have come to Modena trying to go unnoticed. The situation in the city seems quiet, but they constantly have the feeling of being
followed. This stress is added to their concerns about the malfunction of the Blood of Gaea. While the mercenary companions sit in an inn discussing what
to do, a voice coming from outside calls for them get out of the room. Their worst fears are realized when the companions find themselves before
Jacopo Adoaldi himself. Next to him, they notice a strange woman uttering incomprehensible words, but they can see the Blood of Gaea
react to the chant! Adoaldi doesn't waste any time asking the heroes to surrender, immediately ordering an attack!
Monday, June 3, 2019
Warhammer 40,000 Kill Team - Tyranids vs Astartes/Custodes vs Orks/Tau
I recently took part in a Kill Team gathering with six players. After playing a couple of 1 on 1 games, we wanted to try something multiplayer. We ended up deciding to try paying a game with all six players at the same time, which was probably a bad idea. The way we did it was to form the six players into three teams, and then play one of the multiplayer missions as if we had three kill teams playing. So we played the Take Prisoners mission as if we had three kill teams, but each team was actually two teams controller by two different players working together.
We made teams as best we could with the kill teams we had. We ended up with two Tyranid kill teams working together, an Astartes kill team and Custodes kill team together, and a Tau kill team that tricked an Ork kill team into fighting with them against their common enemies. The objective was to take prisoners by taking an opponent's model out of action with one of your models that had no enemy models within two inches, allowing them time to capture the incapacitated enemy. Capturing an enemy leader was worth three victory points, and each other captured enemy was worth one.
We made teams as best we could with the kill teams we had. We ended up with two Tyranid kill teams working together, an Astartes kill team and Custodes kill team together, and a Tau kill team that tricked an Ork kill team into fighting with them against their common enemies. The objective was to take prisoners by taking an opponent's model out of action with one of your models that had no enemy models within two inches, allowing them time to capture the incapacitated enemy. Capturing an enemy leader was worth three victory points, and each other captured enemy was worth one.
Tuesday, May 28, 2019
Warhammer 40,000 Kill Team - Heretic Astartes vs Loyalist Astartes
The heretic astartes of the Crusaders chapter are assisting in an uprising on an Imperial world, mostly performing small, covert operations. When a loyalist shuttle is shot down near their base of operations, a squad is sent to investigate and recover any useful intelligence they can find at the crash site. However, almost immediately a unit of primaris space marines arrive to recover or destroy any sensitive information that may have been on the shuttle. Now both sides race to recover as much as the can from the wreck before it is too late.
Monday, May 20, 2019
Warhammer 40,000 Kill Team - Heretic Astartes vs Orks
The heretic astartes of the Crusaders chapter have come to a human world in open rebellion against the Imperium of Man in order to aid the rebels in their uprising. The war torn world has, like many war torn worlds, attracted the attention of rampaging orks drawn by the prospect of violence presented by the conflict. The heretic astartes prepare to enact dark rituals that will call on the powers of the warp to aid the rebels. Unknown to them, a squad of Deathskull orks lead by Grukk Daggafist have been scouting out their positions, and have located a camp that has been hastily assembled by the heretics to house their captives. As the orks prepare to launch their sneak attack on the camp, a single squad of heretic astartes stands ready to defend it.
Monday, April 22, 2019
Nova Aetas - Mission 1.4: Ambushed!
The mercenary companions have managed to obtain the Blood of Gaea, but they know there are other forces in this adventure seeking to gain possession of
it. Roma and Venezia are about to go to war and the beholder of the Blood of Gaea is likely to reap a huge advantage in the battle
that will shortly break out. The companions are heading to Bologna and they have set up camp. All of a sudden a silence falls over the forest and
from the midst of the darkness, the now familiar shadows of the Venetians emerge, at the service of Venezia. They have sprung an ambush! Will the heroes be able to react in time?
Luckily, the heroes have been on alert, expecting to run into some trouble on their journey. They sleep fully armed and take shifts on watch, so that at a moment's notice they can all spring to their feet fully armed and ready to meet the attack head on.
Luckily, the heroes have been on alert, expecting to run into some trouble on their journey. They sleep fully armed and take shifts on watch, so that at a moment's notice they can all spring to their feet fully armed and ready to meet the attack head on.
Monday, March 18, 2019
Nova Aetas - Hunt 0.3: Wolves
A small pack of wolves is killing the chickens and cattle of numerous breeders in the area. The wolves seem to be very organised and quite dangerous. The mayor asks for their fur, to put an end to this butchery.
The mercenary companions decide to take on the job of hunting down these wolves, hoping to acquire some parts from the wolves with which to craft some new kind of alchemical gear. They head into the woods around Bologna to track down the dangerous pack of wolves, but it turns out they are the ones being tracked.
The mercenary companions decide to take on the job of hunting down these wolves, hoping to acquire some parts from the wolves with which to craft some new kind of alchemical gear. They head into the woods around Bologna to track down the dangerous pack of wolves, but it turns out they are the ones being tracked.
Monday, March 11, 2019
Nova Aetas - Mission 1.5 Witch Hunt
The mercenary companions have reached the Città di Castello where they plan to meet their friend Esmeralda, a clairvoyant who may be able to enlighten
them about the Blood of Gaea. As they approach the village square, the heroes notice a bustling crowd. It seems a woman is about to be sent to
the stake for witchcraft! The companions are consumed by a terrible premonition as they pick up the pace...
Monday, March 4, 2019
Nova Aetas - Quest 1: Rare Grass
While lying low in Assisi, mostly hanging out in taverns trying not to draw attention to themselves, the mercenary band meet Samuele Broglio, the Elder. He is looking to hire some mercenaries for a potentially dangerous job.
“I’m looking for the rare grass that grows only along the southern edges of the forest, a grueling area, through which it is very difficult to pass. You will be very well compensated for each plant you successfully bring to me.”
The companions have a good amount of money and random elements they've looted, but are limited by their small amount of the mystical philosopher's stone, which they need in order to craft any additional gear. Therefore, they decide to take on the job in the expectation of earning some philosopher's stone, which should allow them to create some useful new items the next time they are able to visit a fine craftsman.
“I’m looking for the rare grass that grows only along the southern edges of the forest, a grueling area, through which it is very difficult to pass. You will be very well compensated for each plant you successfully bring to me.”
The companions have a good amount of money and random elements they've looted, but are limited by their small amount of the mystical philosopher's stone, which they need in order to craft any additional gear. Therefore, they decide to take on the job in the expectation of earning some philosopher's stone, which should allow them to create some useful new items the next time they are able to visit a fine craftsman.
Monday, February 11, 2019
Nova Aetas - Mission 0.3 Used!
The mercenaries have reached the location where the prelate appointed by Egidio to accept the precious relic is waiting for them. As they approach
to deliver the object, the companions notice several soldiers emerge from the shadows of the alleys and surround them. Then they notice a sneer on the
prelate's face.
Monday, February 4, 2019
Nova Aetas - Wanted: Armando the Sculptor
Armando is a counterfeiter. He reproduces all types of coins and statues by renowned artists with great ease. He disguises himself behind a false name in the city. Look for him and capture him, confiscate all his tools and creations. 10 Popolini to the valiant gentlemen that succeed in tracking him down.
The mercenary companions try to make a little extra money on the side by tracking down a wanted criminal known as Armando the sculptor. He is actually an infamous counterfeiter, but uses a fake name to avoid capture. The heroes spend some time observing the movements of the important people in Perugia and, after some investigation and observation, believe they have discovered the culprit. Since he always moves about the city surrounded by bodyguards, they know he won't be captured without a fight.
The mercenary companions try to make a little extra money on the side by tracking down a wanted criminal known as Armando the sculptor. He is actually an infamous counterfeiter, but uses a fake name to avoid capture. The heroes spend some time observing the movements of the important people in Perugia and, after some investigation and observation, believe they have discovered the culprit. Since he always moves about the city surrounded by bodyguards, they know he won't be captured without a fight.
Monday, January 28, 2019
Nova Aetas - Mission 0.2 The Blood of Gaea
The messenger delivers the letter and informs the mercenaries of Egidio's orders. They will need to follow the instructions on the ancient
map in the letter and take possession of an object that he calls the Blood of Gaea. So the companions head to the forest, following the map,
until night falls and in the furthest corner of the thick forest, they catch a glimpse of something strange. On a stone altar, they see a
shining object that looks like the one drawn on the map... they have reached their objective! The only problem is that it seems as if
some bizarre creatures are keeping guard.
The mercenary companions approach carefully in the darkness. They are hoping they can take out the closest sentry quickly and quietly, which would enable them to advance closer to their objective before the other creatures notice their presence. Things don't go exactly as planned, however...
The mercenary companions approach carefully in the darkness. They are hoping they can take out the closest sentry quickly and quietly, which would enable them to advance closer to their objective before the other creatures notice their presence. Things don't go exactly as planned, however...
Monday, January 14, 2019
Nova Aetas - Mission 0.1 The Burning Hot Map
Egidio of Viterbo has instructed the mercenary company to meet with a messenger and accept the delivery of a highly secret and important letter. The four companions head to Spoleto towards the district of the village where they've been told to wait... The closer they get, the stronger the pungent smell of burning wood until they discover a group of men guided by a strange woman, setting fire to the homes in the district! What
if they too are waiting for the messenger?
The companions gather around some carts (it is supposed to be a well in the middle, but I somehow lost the well token) and prepare to fend off the arsonists and find the messenger they were sent to meet.
The companions gather around some carts (it is supposed to be a well in the middle, but I somehow lost the well token) and prepare to fend off the arsonists and find the messenger they were sent to meet.
Monday, January 7, 2019
Nova Aetas - Mission 0.0
After the umpteenth tavern fight sparked by a drunken friend, a unique band of free company mercenaries find themselves running through the narrow streets of Rome, when they unexpectedly hit a dead-end street. The only available escape route is being obstructed by a group of bandits. They need to find a way out of this dangerous situation before the group at their heels catches up to them.
Theodore the novice, William the squire, Elizabeth the apprentice, and Joanna the scum, resolve to fight their way through the bandits who are delaying them. They have known each other as part of the same free company, but now they will fight for their lives together in the back alleys of Rome.
Theodore the novice, William the squire, Elizabeth the apprentice, and Joanna the scum, resolve to fight their way through the bandits who are delaying them. They have known each other as part of the same free company, but now they will fight for their lives together in the back alleys of Rome.
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