I have finished painting my Warhammer Underworlds: Shadespire core set. I didn't paint any of the bases because I intend to base them on some clear acrylic bases once I get some that are the right size. The base size doesn't matter at all for Shadespire, but I might someday use these in Age of Sigmar so I figured I should use the standard base sizes for the models (though base size doesn't technically matter there either).
This was my first time painting any Stormcast or any Khorne models. Let me know what you think of the results.
A place for me to post about my miniature gaming hobby experiences. This will hopefully include some advice and information that will be useful to others who share this hobby. Mostly it will be a way for me to keep track of my progress on various gaming projects.
Monday, December 18, 2017
Monday, December 11, 2017
Age of Sigmar battle report: Deathrattle vs Stormcast Eternals
I finally managed to get in a game of Age of Sigmar at the local gaming store. We played to 1250 points. I used mostly Deathrattle, though officially it was Grand Alliance Death, since I took a wraith, which can't be taken as allies to Deathrattle. I faced off against Stormcast Eternals, which obviously I know nothing about.The battleplan was Duality of Death from the General's Compendium 2017. There were two objectives on the table between the two armies. Only a leader could capture an objective by moving within 3" of it. As long as that leader stayed within 3", they would hold the objective, and at the end of their turns get a number of victory points equal to the number of turns they had held the objective for (and also heal that number of wounds).
My army was two units of 40 Skeletons each, one unit of 20 Grave Guard, a Necromancer, a Wraith, and a Wight King as my general. I also had a summoning pool of 80 points intended for use summoning a Banshee. The Necromancer and one unit of Skeletons would try to prevent the enemy from holding the objective on my right, while the rest of my army tried to capture and hold the objective on my left.
My army was two units of 40 Skeletons each, one unit of 20 Grave Guard, a Necromancer, a Wraith, and a Wight King as my general. I also had a summoning pool of 80 points intended for use summoning a Banshee. The Necromancer and one unit of Skeletons would try to prevent the enemy from holding the objective on my right, while the rest of my army tried to capture and hold the objective on my left.
Monday, December 4, 2017
Warlord Games plastic Soviet Infantry painted for Winter War
Back when I pre-ordered my copy of the 2nd edition Bolt Action rule book, Warlord Games were giving away a free box of infantry with pre-orders. Unfortunately the Winter Soviet Infantry weren't an option, so I went with the regular Soviet Infantry box. I figured, given the supply difficulties the Soviets had at the start of the Winter War, it would be fine to have a couple units in the army without greatcoats. A lot of the options in the box aren't useful for a Winter War force, but I tried to get the most I could out of it, mixing in some extra heads I had from the Baker Company Winter War Kickstarter.
What I ended up with is three units. I made one unit of 12 in padded jackets and helmets, including a light machine gun. I made one unit of twelve in caps, a few with molotov cocktails. This will act as the "free" unit of green infantry with anti-tank grenades allowed in the Soviet army list. I also made one unit of NKVD border guard with three sub-machine guns. Have a look at the results below and let me know what you think.
What I ended up with is three units. I made one unit of 12 in padded jackets and helmets, including a light machine gun. I made one unit of twelve in caps, a few with molotov cocktails. This will act as the "free" unit of green infantry with anti-tank grenades allowed in the Soviet army list. I also made one unit of NKVD border guard with three sub-machine guns. Have a look at the results below and let me know what you think.
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