Monday, March 7, 2016

Warhammer Quest Goblin Netters and Clubbers

Warhammer Quest
This checks off another entry on the Warhammer Quest level 1 monster table. I painted up 3 netters and 3 clubbers to represent the entry for 6 goblin netters. Well, one of the clubbers was actually painted by a friend of mine a long time ago. They are mostly black cloth and green skin, and were pretty quick to paint with my normal basic techniques. Nothing too fancy, but I'm now one step closer to completing the level 1 monster table.

Monday, February 22, 2016

Warhammer Quest Goblin Shaman and Wild Cave Squigs

Warhammer Quest
Here are some wild cave squigs and a night goblin shaman I've painted up or Warhammer Quest. These are on the level one monster table. I don't have much else to say about them, really. If you're interested in seeing the pictures, have a look below.

Monday, February 8, 2016

Playtest of fantasy skirmish rules: Empire vs Undead

I'm continuing to refine my set of simple rules for large skirmish fantasy wargames. I was pretty happy with the combat mechanics after my last playtest, but I made some changes to the morale and unit activation rules. I am also continuing to make small adjustments to unit stats and modifiers. As before, I don't yet have rules for magic, and special rules for things like the undead need to be ironed out. In both previous games the defender won my sample scenario, but it's hard to say if that was due to imbalanced forces or an imbalanced scenario, and it is way too early to start balancing those things. I'm still just just working out mechanics and characteristic values for the units I want to use.

I decided to play the same scenario again with the same units, but swap the forces. So this time, the undead warband would be escorting Princess Wutzernäm though the forest, when the Empire army suddenly ambushes them, trying to steal the princess away from her rightful owner. But the powerful vampire (whose bride she is intended to be) is approaching swiftly with reinforcements, so the Empire force will have to hurry to make off with her.

Monday, February 1, 2016

Second Playtest of fantasy skirmish rules: Empire vs Undead

I'm continuing to work on some simple rules for large skirmish fantasy wargames. After my first playtest game, I made some changes to the combat mechanics and played the same scenario again. As before, I don't yet have rules for magic, and special rules for things like the undead need to be ironed out, but I want to figure out the core mechanics before I get too far into those details. Like last time, the scenario sees part of the defender's army escorting Princess Wutzernäm through some dangerous territory. They are ambushed by a powerful vampire and his undead warband. The vampire wants to kidnap the princess, but time is short because help is on the way, and the undead will have to fight their way through the reinforcements to make off with their captive.

Friday, January 29, 2016

Playtest of fantasy skirmish rules: Empire vs Undead

Lately I've been working on some ideas for fantasy rules, essentially to have something to play using my existing collection of Warhammer miniatures. I've been looking for some existing rules that would work, but nothing I've read so far really fits what I'm looking for. It has to cover a pretty huge range of fantasy creatures, from mindless zombies up to gigantic dragons. I also want something with a 1:1 figure ratio, so each model represents an individual person (or orc, or dragon, or whatever). But I want the rules to be streamlined enough to have a lot of figures on the table, as I have many dozens of skeletons and zombies. Since I was unable to find any existing rules I liked that satisfied these needs, I started thinking about what kind of rules might do the job.

I've now made enough progress and gotten enough written down to try out some playtests of the rules, and this was the first game I played with them. I don't yet have rules for magic, and some special rules for particularly different things like the undead need to be ironed out, but I wanted to try out the core mechanics and see how it played.

Friday, January 22, 2016

Warhammer Quest Lair of the Orc Lord miniatures

Warhammer Quest
After many years, I've finally painted the miniatures from the Warhammer Quest Lair of the Orc Lord expansion. Half of them (the three Big'Uns and the snotling) were painted years ago when I was first playing Warhammer Quest. I did some touch ups on them, and added shield decals, but didn't bother to repaint them. The orc lord, shaman, squig hound, and goblin jester I painted recently. Hopefully I've improved a bit over the years. Have a look below and let me know what you think.

Monday, January 11, 2016

Magnetizing Kingdom Death: Monster survivors

Kingdom Death
After finishing the introductory hunt scenario and my initial settlement phase for Kingdom Death: Monster (which you can read about here), I have have some gear for my survivors. Instead of assembling and painting a new batch of survivors to represent those armed with my new gear, which I would probably have to do after every settlement phase going forward, I decided to try magnetizing my survivor miniatures. I hope this will give me the flexibility to represent whatever gear combinations I need my survivors to have, or at least get a close representation, without needing to buy, assemble, and paint, a new batch after every game.